5/8/2023 0 Comments Hardest infinifactory puzzle![]() ![]() So why does the studio have to disband to explore these new ideas? All of which is to say that while yes, Zachtronics has focused on puzzle games, it's not all it has made. But it has also made other kinds of titles for example, back in 2013 it released strategy title Ironclad Tactics, before launching visual novel Eliza in 2019. It is famous for the likes of Opus Magnum, SpaceChem, Shenzhen I/O and Infinifactory. Since its inception back in 2000, Zachtronics has mostly focused on puzzle games. They were always about the same size and scope." "It was something that we like doing, but I think all of us on the team were all interested in exploring brand new concepts and things that we couldn't really have done as Zachtronics because over the years we ended up not necessarily making the same game, but very similar games. We really enjoyed playing in that niche and making games for that audience, but it wasn't something that we wanted to do forever. Over the years, we'd found a niche that was really great for us. "Every day we explored the same space more thoroughly and we didn't like exploring new spaces."īurns adds: "The decision to close Zachtronics came from a desire to try something new. I felt like my job started to become more boring every day," he tells. "I would say over the years game after game it started to feel samey. In short, he had become tired of working there. About two and a half years ago, Zachtronics founder Zach Barth and the studio's audio and narrative director, Matthew Burns, went for a walk.ĭuring the course of their conversation, Barth said that he wanted to shut down the developer.
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